Grass Landscape Shader_039

Grass Landscape Shader_039

3docean

Bitmap and Procedural Based Shader Color map, Diffusion map, Luminance map, Bump map, Displacement map - each one a vital component of this shader. Seamless 4096 by 4096 tif images and c4d file (R15) come together to form this powerful tool. The color map takes center stage, while the diffusion map adds depth and nuance. The luminance map shines bright, illuminating every detail. Meanwhile, the bump map creates texture and visual interest. This shader can be used with Terrain Mask Shader Channel for added versatility. Procedural effects can be layered on top of it, giving artists a wide range of creative possibilities. It also works seamlessly with any software that supports Displacement Map. Render with matprev_env.hdr from c4d materialpreview folder to unlock the full potential of this shader. IBL, GI and AO Render come together in perfect harmony, creating a truly immersive experience. Grass_039 NatLum and Grass_039 ArtLum join forces to bring realism and beauty to any scene.

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