
Grass Landscape Shader_035
3docean
Bitmap and Procedural Based Shader: 1 Texture Map Pack for C4D The pack includes four essential texture maps: One Color map to define surface colors One Diffusion map to add subtle shading effects One Luminance map to control lighting and illumination One Bump map to create surface roughness and detail One Displacement map to add depth and dimensionality The seamless 4096x4096 TIF images can be used with the Terrain Mask Shader Channel for versatile terrain mapping. You can also layer these maps with procedural effects or use them with any software that supports displacement mapping. To visualize the texture maps, render your scene with matprev_env.hdr from the C4D material preview folder. This shader pack is ideal for IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) renders. It includes two presets: Grass_035 NatLum: A natural-looking grass texture with subtle shading effects Grass_035 ArtLum: An artistic, stylized grass texture with vibrant colors
With this file you will be able to print Grass Landscape Shader_035 with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Grass Landscape Shader_035.