
Grass Landscape Shader 033 Texture
cgtrader
This 1-Bitmap-and-Procedural-Based-Shader package features four key maps that can be seamlessly integrated into a project. The package includes: 4 Key Maps to Achieve Desired Textures --------------------------------------- * Color map: Controls the color palette of the scene, ensuring uniform and cohesive visuals. * Diffusion map: Enhances details in your terrain by controlling the rate at which light scatters off surfaces, adding depth and visual interest. * Luminance map: Regulates the intensity and brightness levels within your environment, perfect for managing how well-lit specific areas should be. Adding these effects to any soft-body supported Displacement Map or layering with procedural shaders offers endless possibilities. By leveraging matprev_env.hdr from C4D's material preview folder, achieving a seamless IBL-GI-AO render is achievable. With Grass_033 NatLum and ArtLum available, fine-tune your visual representation to meet your project needs seamlessly. File format: Seamless 4096*4096 tif images File format support for C4D files (R15) Compatibility notes: Works well with the Terrain Mask Shader Channel, offers great versatility by supporting layered use with procedural effects.
With this file you will be able to print Grass Landscape Shader 033 Texture with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Grass Landscape Shader 033 Texture.