
Grass Landscape Shader 030 Texture
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This 1-bit bitmap and procedural based shader contains five different map layers. These maps include one color map, one diffusion map, one luminance map, one bump map, and one displacement map. The seamless texture maps are available as 4096x4096 TIF images and in C4D file format (R15). You can combine the texture maps with the Terrain Mask Shader Channel or layer them on top of procedural effects. This texture can also be combined with other software that supports Displacement Maps. Render the image using Mat Prev Env HDR from the material preview folder. When rendered, you get high-quality IBL, GI and AO output, with options to choose between natural luminance settings ('Grass_030 NatLum') or artistic settings ('Grass_030 ArtLum').
With this file you will be able to print Grass Landscape Shader 030 Texture with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Grass Landscape Shader 030 Texture.