
Grass Landscape Shader 018 Texture
cgtrader
This map includes a bitmap and procedural based shader. 1 Color map is provided, as well as 1 Diffusion map, 1 Luminance map, and 1 Bump map, in addition to 1 Displacement map. The maps are delivered as seamless 4096x4096 tif images, with c4d file support up to R15. They can be utilized with Terrain Mask Shader Channel, layered with procedural effects, or employed with any software that supports Displacement Map functionality. Rendering recommendations include utilizing matprev_env.hdr from the c4d material preview folder. The maps have been rendered with IBL, GI and AO for a more realistic result. This includes two variants: Grass_018 NatLum and Grass_018 ArtLum
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