Grass Landscape Shader_017

Grass Landscape Shader_017

3docean

[1 Bitmap and Procedural Based Shader] This shader combines 5 distinct maps to achieve realistic textures: Color map: Controls the base color of the material Diffusion map: Adds depth and dimensionality to the surface Luminance map: Regulates light emission and absorption Bump map: Creates subtle elevations and depressions on the surface Displacement map: Produces more dramatic height variations The shader utilizes seamless 4096x4096 TIF images and C4D files (R15), ensuring crisp, detailed textures. It can be layered with procedural effects or used in conjunction with Terrain Mask Shader Channel for enhanced realism. This shader is compatible with any Soft application that supports Displacement Maps, making it a versatile addition to your toolkit.

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