Grass Landscape Shader_008

Grass Landscape Shader_008

3docean

1 Bitmap and Procedural-Based Shader Rendering Solution This shader rendering solution includes a comprehensive set of maps: 1 Color Map 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless, High-Resolution Maps: * Available in seamless 4096x4096 TIF images * Compatible with C4D files (R15) Map Can Be Used With Terrain Mask Shader Channel: * Allows for precise control over terrain features Map Can Be Layered With Procedural Effects: * Enables dynamic and interactive rendering environments Map Can Be Used With Any Soft Supporting Displacement Maps: * Ensures compatibility with a wide range of software Render Settings: * Use the matprev_env.hdr file from the C4D material preview folder for optimal render results. Advanced Rendering Options: * Include IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) rendering techniques * Compatible with various lighting setups, including Grass_008 NatLum and Grass_008 ArtLum.

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