
Grass Landscape Shader 004 Texture
cgtrader
1 Procedural Shader Based on 6 Textures: Color map Diffusion map Luminance map Bump map Displacement map Texture Map Textures Available as Seamless 4096*4096 tif images and c4d file (R15) Can be Used with Terrain Mask Shader Channel Can Be Layered with Procedural Effects Works with Any Material Supporting Displacement Mapping. Best Render Settings: Render with matprev_env.hdr from c4d material preview folder Recommended Lighting: IBL, GI and AO Rendering. Ideal Lighting Settings: Grass_004 Natural Lighting Grass_004 Artistic Lighting
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