Grass Landscape Shader_003

Grass Landscape Shader_003

3docean

1 Procedural Shader and 1 Bitmap-Based Shader This shader package includes: 1 Color Map 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map The maps are provided as seamless 4096*4096 TIF images, along with a C4D file (R15) for easy import. These maps can be used in conjunction with the Terrain Mask Shader Channel and layered with procedural effects. This shader package is compatible with any Softwares that support Displacement Maps. To render this shader, use the matprev_env.hdr image from the C4D Material Preview folder. IBL, GI, and AO Render Settings Grass_003 NatLum Grass_003 ArtLum

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