Granule Bezier Mesh

Granule Bezier Mesh

thingiverse

OpenGL graphics rendering system is utilized in various applications from game development to medical visualization. It offers numerous examples and models demonstrating intriguing features. One such example is "bezmesh." The article at http://www.opengl.org/resources/code/samples/mjktips/grid/index.html uses the bezier control points from OpenGL for rendering a unique object. The source code includes the necessary functions, excluding libraries files. The key function is the bezierMeshSurface() module that interpolates between four Bezier control point curves and renders them as a new curve. The bezier.scad library has also gained two new modules to assist in rendering Bezier curves using arrays while honoring all three axes. Another application of Bezier Mesh is shown in the form of an arch-like structure, which can be used for creating joints between bones. However, the current iteration relies on the slow Granule renderer, resulting in a high number of vertices and polygons that make it impractical for printing. The next version will use faces to reduce vertex and polygon counts, making it practical for use. In the meantime, users can enjoy viewing the pretty pictures generated by adjusting parameters and hitting 'F5.' Additionally, users can compile the design and save it as an .stl file, but this may take over an hour for large files.

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With this file you will be able to print Granule Bezier Mesh with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Granule Bezier Mesh.