Granite paving slabs Type 1 Texture

Granite paving slabs Type 1 Texture

cgtrader

Granite Paving Slabs Type 1 In the archive: Diffuse Black, Diffuse Dark Gray, Diffuse Gray, Diffuse White, Reflect, Gloss, Normal, Bump, Displace, Mask, Mask pattern 1, Mask pattern 2, Mask pattern 3, V-Ray Material Library, Corona Material Library, Max file V-Ray Max file Corona, FBX file V-Ray, FBX file Corona, Instruction, Readme Texture size: 6000 by 6000 pixels Real size: 6000 by 6000 mm Tile size: 200 to 100 mm The texture is seamless, with no visible tiling even in large areas. In the Diffuse slot, a standard Composite map is used, combining all four colors (Black, Dark Gray, Gray, White) and three mask patterns (Mask Pattern 1, Mask Pattern 2, Mask Pattern 3). You can simply turn on the desired tile color or create a pattern. The default color is Gray (Layer 1). You can also turn on White (Layer 2), Dark Gray (Layer 3), or Black (Layer 4). To get a pattern, you can turn on the mask to your desired layer using Mask Pattern 1, Mask Pattern 2, or Mask Pattern 3. You can combine colors and masks in any combination by switching, replacing, or dragging them. You can draw in a graphic editor and apply your mask patterns using the Mask texture. A visual diagram of working with the Composite map is included in the archive, showing where to find the buttons for turning on and off layers and masks. If you need help setting up, write in private messages, and I'll be happy to assist you! You can also find other tiles and materials for exterior use in my profile. All my materials of the same type are unified by size and color, so you can safely replace or supplement one material with another, knowing that sizes, shades, and settings will match exactly. Displacement slot is turned off - turn it on if necessary, without forgetting to turn off Normal. ATTENTION! There is no tile geometry in the archive. You get a set of textures and customized materials. In the .max and .fbx files, a simple Plane with material applied over it. If you work in V-Ray version lower than 3.1, be careful - in the materials, Microfaset GTR (GGX) is used in the BRDF section. If your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward - whichever you prefer. For Corona Render, it's recommended to install version no lower than 1.5, as materials are configured for PBR.

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