
Grand Wooden Sofa Couch Low-poly 3D model
cgtrader
This 3D grand wooden sofa model is intricately detailed for lifelike close-up renders while remaining optimized for import into game engines with minimal decimation. The model, initially crafted for Blender, is compatible with various 3D software that support the given formats. Previews are rendered using the Cycles engine, and texturing follows a PBR metalness workflow, commonly used in photo-realistic imagery and next-gen game engines like Unity and Unreal. Key features include: high-quality polygonal modeling at an accurate scale; fully textured objects with applied materials and textures; subdivision model with efficient topology flow that maintains shape upon subdivision; logically named objects, texts, and materials for streamlined scene management; no cleanup needed - simply drop models into the scene and begin rendering. The background scene, lighting, and materials are all set up in the preview images, using Blender's units (in meters).
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