Grand Old Union Flag Low-poly  3D model

Grand Old Union Flag Low-poly 3D model

cgtrader

The Grand Old Union Flag used from 1775 until 1777 is meticulously crafted into a 3D model that captures the authentic details of this historical symbol. With three distinct materials, users can easily switch between clean, dirty, and bloody versions to create varying scenarios. Each element of the flag is carefully seamed with precision, adding subtle wrinkles and folds for a realistic fabric effect. As such, it represents the precise design employed by George Washington in the initial stages of the American Revolutionary War (1775-1783), also referred to as the American War of Independence. The 13-striped flag marks a crucial milestone - being the first U.S. naval ensign. This detailed 3D model serves ideally for incorporation into any game or cinematic scenes using subdivision surfaces to achieve an extra layer of smoothness. Thanks to its seamless integration, it is compatible with all leading software systems and operating environments. With minimal processing needs, this 3D asset efficiently facilitates low poly visuals while ready for extensive photorealistic rendering (PBR). Built with Blender version 2.80 and subsequently rendered via Eevee's versatile technology. Low poly count, precise geometry. SPECIFICATIONS Objects: 6 - Polygons: 2484 - Subdivision ready: Yes - Render engine: Cycles, Eevee This animated model is ideal for scenes within virtual game settings, where the main priority is achieving photorealistic graphics at every turn and for detailed motion studies. Animated models include objects totaling 1 item (all of which feature dynamic movement capabilities) along with a single animation loop. Each object, comprised solely of the animated model in this scenario, contributes significantly towards maintaining visual interest throughout entire movie or gaming scenarios due to numerous variations created during its development phase. **Key Performance Features**: * Optimized performance - thanks to seamless compatibility with industry standard software and technologies, including Unity * Low-poly count ensures ease of handling when operating within game scene. Static models have five items in total that come into play, with the polygon counts available being either a staggering 144 polygons or even a mind-boggling 576 (as chosen by users for enhanced quality requirements) and include the same number three materials used to define animated variations. Models with low LODs ensure they remain intact during complex actions such as animation playback. These specific versions will feature in addition 5 distinct types each containing an astonishing total of one thousand eight hundred thirty two four. **General Technical Details** Real scale object placement Organised object placement In case users seek custom or specific model versions please contact the artist to see what can be done and is ready as required with file exportable format. Textures included: Normal Maps, Diffuse, AO Maps for increased authenticity and detail while offering flexible use within any chosen media type. Textures in included assets formats of Collada FBX GLTF along others also come at a separate downloadable bundle via zip archive available in a named specific folder containing this entire library called ‘ Textures’ Models will display exactly as rendered - textures are applied accordingly. In all cases texture is in its respective position according to required model. If you would need different model or versions and cannot locate please inform about missing one so the customer can send it back at request time.

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