
GoPro HERO4 Black Edition Low-poly 3D model
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⢠The high-quality low-poly 3D model GoPro HERO4 Black Edition action camera features intricate details created from ortho-photos of the real camera, making it suitable for various fields including game development, advertising, interior design, and motion picture art. ⢠The model's ease of use is attributed to its simplicity: a small number of meshes, low polygon count (saving system resources), and only two materials (Body and Glass Lens) make it straightforward to implement. ⢠Regardless of the chosen renderer, the model's realistic appearance can be achieved thanks to its high-resolution photo-textures. ⢠The carefully designed topology combined with detailed textures enables the minimum amount of polygons required for a high-quality result, suitable even for close-up shots. ⢠To increase realism, additional texture maps such as Specular, Glossiness, Bump, and Emission are employed on luminous elements like screens and indicators. In Maya Software materials or V-Ray MTL materials for Maya, the Bump Multiplier is set to 0.2 for optimal Bump depth. ⢠The model's reflective and dispersing capacities are varied using Specular and Glossiness maps, effectively giving the impression of multiple materials in use. ⢠Five primary textures form the model's texture suite, all with a square resolution of 2048 pixels in .png format. An accompanying original texture file in .PSD format is also included. ⢠Created within the 'Maya 2009' 3D program, the model boasts correct dimensions on a real-world scale in centimeters and accurately grouped parts and named components. ⢠An optimized render-scene created with 'Maya 2014' using V-Ray 2.40 is included. The scene can be opened successfully in earlier versions up to 'Maya 2012' due to its saving as .ma format, containing 6 V-Ray Rect Light + reflectors, V-Ray MTL material assigned to the model, and relevant Preview Images with animation keys set for positions and camera. ⢠To facilitate usage across different programs, scenes are saved in formats such as .fbx, .obj, .DAE, and .max(2010 version). ⢠Note: The model is specifically designed as a low-poly 3D object, and using smoothing modifiers on it may produce undesirable results.
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