Google Game Controller - PBR 3d model

Google Game Controller - PBR 3d model

cgstudio

The Google Stadia game controller - PBR Substance Painter project file is available upon request. Marmoset Toolbag 3 scene bundle is included as well. This model utilizes PBR as well as Spc/Gloss Texture sets, which are also included. Its dimension is approximately 15 cm x 9 cm x 6 cm. The model uses a scale of one unit equal to one centimeter. Small bumps on sticks contribute to more realism and extra detail, but if poly count is a concern, you can delete them. Doing so would reduce the total poly count down to 46,700 (almost half). The mesh is created with the goal of achieving the highest fidelity while maintaining efficiency. To avoid unnecessary support loops, this model is not intended for subdivision. However, clean topology allows you to quickly turn it into a subd mesh. Thanks to quad-based topology, the model responds well to decimation and LOD generators. The model is divided into 18 parts to allow proper animation of all individual buttons. Pivot points are positioned correctly. This model utilizes one texture set. Clean and efficient UVW unwrap is also applied. Textures are 4096 x 4096 - 8 bit PNG files, which you may take and downscale to 2k or lower if needed. Included map types are: * Ambient Occlusion * Base Color * Diffuse * Glossiness * Metallic * Normal (DirectX) * Roughness * Specular Plus, the StemCell_Studio HDRI map is also included. Price: $49.00 Date added: May 4, 2019 Last update: May 4, 2019 Product ID: 5ccd6c8d700ae0976c8b4567

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