
Goku v0.91K
thingiverse
DISCLAIMER: I DID NOT CREATE THIS MODEL. THE TALENTED ARTISTS AT DIMPS CORPORATION DESERVE ALL THE CREDIT FOR THEIR EXCELLENT WORK. I TAKE FULL RESPONSIBILITY FOR ANY COPYRIGHT INFRINGEMENT BY REPRODUCING THIS CONTENT WITHOUT PERMISSION. ----------------------------------------------------------------------------------------------------------------- source: Dragon Ball Xenoverse 2 update: DEC 2, 2017 -added more depth to wrist guards and bracelets -adjusted ear and shirt clipping for better fit (some minor issues remain) -rotated and elongated the back foot, then scaled feet down to z=0 -fixed some polys on the round part of the head for a smoother appearance -added more depth to the belt and rotated it away from the leg to prevent clipping (still has thin wall issues unless printed at 2x scale) -tris are now quads in hands and several other areas -excluded 4 loose hair strands that were causing problems printing is now safe, but do so with caution. Hair support placement will require some clever design. included a new STL at 2xSS (everything except the belt is at 1xSS). Also included source BLEND files for goku-1d.blend and finished goku-2u.blend in case you want to fix them up or subsurface higher than 2xSS. several issues still persist, including model rotation, scale boot soles down to z=0, 4 loose hair strands, belt ends lacking depth, neck height, head topology, and hair creases. A proper STL will be released soon at a more reasonable file size (~20MB) along with source and final BLEND files. don't try printing just yet. these issues will be addressed and a new STL will be posted that won't waste your time or filament.
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