GODOT by dez-dez diseo 3D model
cgtrader
Human Designed GODOT Using Dez-Dez Diseo Model Constructed in 3ds Max 2011 Set Up Native to Utilize V-Ray 2.4 Renderer and V-Ray Materials The Lighting Scene Included for the Model Was Also Created With This Setup; Units Used Are millimeters; Included Within the Archive Are: .MAX 2011 Files - Specifically Constructed For this Purpose .FBX File, Including Geometry, Normals and Texture Coordinates .obj File Export, Along with Other Required Format Outputs Textures Used Include Various Patterns and Materials; Images Rendered With V-Ray.
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