Goblin shaman Low-poly 3D model

Goblin shaman Low-poly 3D model

cgtrader

Goblin who mastered the ancient secrets of magic is ready to bring your game to life with his intricate animations. This game-ready model comes fully equipped with 3 assembled models that can be easily reassembled into a shaman or a magician using separate parts. The model requires a shader that can display polygons on both sides for optimal visual effects. The asset details are impressive, with 31,106 polygons and approximately 19,091 polygons per character. Triangular counts are equally impressive, with a total of 58,574 triangles across all assets or approximately 35,687 triangles per character. Here's the breakdown: Vertex Counts: • Body: 9,920 • Body Cut: 9,232 • Cloth: 2,894 • Cloth Middle: 3,408 • Deer Mask: 2,930 • Hood: 931 • Mask: 1,390 • Sickle: 2,457 • Staff V1: 2,544 • Staff V2: 1,795 Polygon Counts: • Body: 8,668 • Body Cut: 7,988 • Cloth: 2,755 • Cloth Middle: 2,861 • Deer Mask: 2,643 • Hood: 836 • Mask: 1,256 • Sickle: 820 • Staff V1: 2,024 • Staff V2: 1,495 The model comes with a wide range of animations, including: Attack (x6) Walk (x1) Run (x1) Run Backward (x1) Jump (x1) Strafe LR (x4) Idle (x3) Death (x3) Get Hit (x3) Block (x4) Emotion (x7) Texture resolutions are equally impressive, with 4096x4096 for body, cloth, deer mask, mask, and cloth middle, and 2048x2048 for hood, sickle, and staff. Eyes have a resolution of 256x256. Material properties include: Body: Base color (15) Roughness (1) Normal (9) Metallic (1) Ao (1) Emissive (2) Cloth: Base color (4) Roughness (3) Normal (3) Metallic (1) Ao (3) Cloth Middle: Base color (1) Roughness (1) Normal (1) Metallic (1) Ao (1) Deer Mask: Base color (1) Roughness (1) Normal (1) Metallic (1) Ao (1) Mask: Base color (2) Roughness (2) Normal (2) Metallic (2) Ao (1) Hood: Base color (3) Roughness (1) Normal (1) Metallic (0) Ao (1) Deer Mask: Base color (1) Roughness (1) Normal (1) Metallic (1) Ao (1) Staff: Base color (2) Roughness (2) Normal (2) Metallic (1) Ao (1) Emissive (2) Eyes: Base color (7) Roughness (2) Normal (2) Metallic (1) Ao (0) Emissive (2) Textures are stored in TGA format. All render and turntable shots were captured using Marmoset Toolbag. The scenes are rendered at a 1:1 scale, with all models centered at the origin point. The package includes a Maya 2019 scene with a skinned model, animation, and control rig. It also contains a basic mesh in FBX and Maya formats, along with a face rig for added realism.

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