GO board game

GO board game

sketchfab

Human: 3D Model of a GO board game set, consisting of five objects that share three non-overlapping UV Layouts, along with PBR Materials and Textures for white stones, black stones, the board, and two containers. The model is production-ready, featuring PBR materials, textures, and a non-overlapping UV Layout map included in the package. Quads-only geometries are used throughout, ensuring that there are no poles or tris/ngons. Formats provided include FBX and OBJ files, as well as BLEND scenes for Blender 2.80 with Cycles and Eevee materials. Additionally, PNG images with Alpha channels are included. The model comprises five objects, three PBR Materials, and UV-unwrapped textures that have been mapped to the objects. UV Layout maps and Image Textures are provided in resolutions of 2048x2048 pixels, while PBR Textures were created using Substance Painter. The geometry is polygonal and consists solely of quads, ensuring a smooth and efficient model with no tris/ngons or poles. The model has 122,072 vertices and 242,924 triangles, representing 121,462 quad faces. Real-world dimensions are maintained throughout the scene, with Blender 3D using metric scale units (0.01 cm). Objects have been uniformly scaled in Blender 3D.

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