GMH2 Hair Script v2.6.2

GMH2 Hair Script v2.6.2

3docean

Join the GMH2 user discussion on Facebook! JOIN FACEBOOK USER DISCUSSION GROUP A script to help users convert and edit polygon hair into Maya Hair or generate next-gen polygon hair strips easily. GMH2 is an advanced version of the GMH script, specialized in hair modeling and stylizing, developed by Phung Dinh Dzung at Thunder Cloud Studio. Users can easily model complex hairstyles using traditional polygon modeling methods and convert to Maya Hair with just two simple steps. Unlike the older GMH version, GMH2 can convert polygons to Maya Hair with a single click and clean results. The latest version 2.6 features include baking hair textures on polygon planes, a material manager for applying multiple shaders to hair geometry, and exporting hair in OBJ or FBX format as curves or poly meshes. Known Compatible Renderers: Vray, MentalRay, Maya Software, Arnold, Renderman Compatible with (32 bit and 64 bit): Maya 2015, 2016, 2017 *Note: Primary Platform: Windows. For Linux and Mac OS, there will be a slight change in the GMH2 UI due to limitations of Maya's Mel for Mac/Linux not supporting buttons with images. UPDATE NOTES Version 2.6.1 January 4, 2017 Fix Bug when component selection are disabled after conversion. For Maya 2018 simulation: please change your Evaluation mode in Preferences to "DG". Tutorial: GMH2 Basic Tutorial Tip & Trick For help, support, and recommendations, please email: contact@thundercloud-studio.com For more information, please visit: GMH2 by Thunder Cloud Studio

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With this file you will be able to print GMH2 Hair Script v2.6.2 with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on GMH2 Hair Script v2.6.2.