Gloomhaven Trap Status Effect Stackable

Gloomhaven Trap Status Effect Stackable

thingiverse

I designed a straightforward trap for Gloomhaven that accommodates status effects, allowing them to be seamlessly integrated or removed when stepped on by a character. The traps layer on top of each other as shown in the image, making it effortless to store them within the Gloomhaven box. Each trap fits perfectly into the hex tile and can be linked side by side with others if the scenario permits, ensuring seamless placement without any offset issues, even when multiple traps are used together. Happy hunting to all mercenaries!

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