
Glass with beer 10 3D model
cgtrader
Glass with beer 3D Model: my prized collection item, ranking tenth. It boasts four distinct components: a glass, beer, bubbles, and head, each boasting its unique non-overlapping UV Layout map, Material, and PBR Textures set. This production-ready 3D model comes equipped with PBR materials, textures, and a non-overlapping UV Layout map, all included in the package. It features quadrangular geometries (no triangles or polygons) and no poles, ensuring a smooth rendering experience. Moreover, each object, material, or texture within the package boasts a distinct, descriptive name, making it effortlessly customizable. Built in Blender 3D version 2.79 using Cycles materials, this model has been expertly crafted to accommodate various rendering engines, including V-Ray, Unity, and Unreal Engine 4. To that end, textures made in Substance Painter have been exported for PBR workflows across multiple platforms. The accompanying PROMO IMAGES showcase the model's impressive rendering capabilities: rendered in Cycles (Blender 3D version 2.79) or in wireframe formats; as screenshots of the Blender scene itself; or featuring UV layouts at high resolution. Formats include OBJ, FBX, and BLEND files with associated materials, scenes, and textures; textures provided as png files with alpha channels; UV Layout maps have a 2048x2048 resolution, crafted in Substance Painter. Built using quadrangular geometries (quads), the model boasts a precise vertex count of 85700 vertices and 159984 triangles across 79992 quad faces. The scene scale is set to centimeters, with uniform object scaling applied within Blender. In addition to its compatibility with numerous rendering engines, the package also includes a PBR Multi-Engine Textures Pack – zipped in for easy access. This comprehensive set contains textures optimized for various platforms: - Cycles (base color + normal, metallic roughness) - V-Ray (diffuse + specular) - Unity Standard Metallic (albedo + opacity) - Unreal Engine 4 (occlusion roughness metal base color) - Generic Spec Gloss workflow and Metal Rough Users can easily customize or import textures into their preferred software for rendering or game development purposes. Main renderings have been produced using HDR environment texture, which is not included in the package.
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