glass wall unit left COPENHAGEN houses the world  3D model

glass wall unit left COPENHAGEN houses the world 3D model

cgtrader

This 3D model was originally built using Sketchup 13 before being converted to various other formats. The native format is .skp, with a 3dsmax scene created in 2016 version of 3ds Max, rendered with Vray 3.00 HOUSES FURNITURE WORLD NEW 2012. It's functional and aesthetically pleasing, featuring recycled pine and metal as materials for the left Copenhagen vertical wall element - a wooden kitchen furniture piece. Used as a storage cupboard or wall unit, this cabinet boasts a unique authenticity due to its raw wood finish. Complete your warm kitchen furniture with glass wall cabinet law. Size: H 80 x W 60 x D 37 Weight: 20 kg. Ref: 121773 Price: € 349. Polygons: 260. Textures can be found in the .skp file. If you have any of these software programs, it's easy to extract textures from the .skp file. Here's how: Sketchup (Free) 1. Just export the image as your choice of 2D file under File/Export/2d Graphic drop down option. 2. Another way: Go to File -> Export -> 3D Model. Export it as a COLLADA File (.dae) file. Click on Options button and make sure that Export Texture Maps is checked. Go to exported file location. In directory, there should be a folder with the exported file name containing all textures. C4D (Trial version is enough) Import .skp file to C4D, which automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported to 3ds Max, it stores texture files in ..3dsMaxsceneassetsimages. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (Trial version is enough) Import .skp file to Rhinoceros 3D, then open material editor (Panels->Material editor). Select any material that has texture on. Click on texture name in Textures section and click three dot button. You can now see all textures in ..AppDataLocalTempembedded_files directory. Feel free to copy and paste textures to any folder you like

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