
Glass Jug
3docean
A premium glass jug with olive oil 3D model, featuring three distinct objects - a glass jug, olive oil, and top - each boasting its own unique non-overlapping UV layout map, material, and PBR textures. This production-ready 3D model is designed to deliver exceptional results with PBR materials, textures, and non-overlapping UV layouts provided in the package. The model consists of quads-only geometries, ensuring smooth performance without any poles or tris/ngons. Its geometry is easily customizable, allowing users to create new textures or modify existing ones using the UV layout maps provided in the package (as PNG with alpha). Each object, material, and texture has a meaningful name for ease of identification. The PBR textures are included in a subfolder within the BLEND archive, along with scene files. The 3D model was created using Blender 3D 2.79 (Cycles materials) and then exported to OBJ and FBX formats. Materials and textures were crafted in Substance Painter, optimized for PBR, V-Ray, Unity, and Unreal Engine. Promo images showcase the model's versatility: 11+ images are included in the description, featuring renderings made in Cycles (Blender 3D 2.79), wireframe images, UV layouts, and screenshots from the Blender 3D scene displaying the UV layout. The model is available in multiple formats, including FBX, OBJ, and BLEND (2.79 with Cycles materials). Other assets include PNG files with alpha channels for easy texture customization. Key specifications: * 3 objects (meshes) with non-overlapping UV layouts * 3 PBR materials in the Blender Cycles scene * UV-mapped textures with resolutions of 2048x2048 * Polygonal, quads-only geometry without poles or tris/ngons * Real-world dimensions with a uniform scale object A comprehensive PBR Multi-Engine Textures Pack is included, featuring textures for various rendering engines and game engines: * Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal) * Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) * Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) * Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) * Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) * Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) This package provides everything needed to create a production-ready asset, with the option to edit textures or simply drag-and-drop the FBX/OBJ file and desired textures into your 3D modeling software or game engine. Note: The main renderings were made using Blender 3D 2.79 + Cycles, utilizing an HDR Environment Texture Image not included in the package. View a preview of this 3D model on Sketchfab at https://sketchfab.com/models/bc0aa2bc4ecd4627aec4a22e74b35251
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