Ginzzu M101 Dual Low-poly  3D model

Ginzzu M101 Dual Low-poly 3D model

cgtrader

The high-quality low-poly 3D model Ginzzu M101 Dual excels in a range of fields within 3D Graphics, including game development, advertising, interior design, motion picture art, visualization, etc. The modeling process utilized ortho-photos of an actual phone to meticulously recreate the details of its design. This model boasts exceptional ease of use, comprised as it is from one seamless mesh and featuring a low-polygon count that conserves system resources. It is also characterized by the presence of only one material. Regardless of which renderer is used, this model consistently yields realistic results due to high-resolution photo-textures. By cleverly balancing topology and detailed textures, this low-poly model achieves a remarkable balance between minimal polygon counts and exceptional visual quality - making it sufficient even for close-up shots. This well-crafted model relies solely on one material, with its diffusion assigned photo-texture serving as the foundation. Advanced realism is further enhanced through the incorporation of Specular, Glossiness, Bump, and Emission maps. The latter applies specifically to luminous elements like screens and indicators, which can benefit from adjusted settings such as a Bump Multiplier ranging between 0.1 and 0.2 in Maya Software materials or V-Ray MTL materials for Maya. Five main textures are integral to this model's success: Specular, Glossiness, Bump, Emission, and photo-texture maps. These maps measure an impressive 2048 pixels per square, formatted in .png for optimal compatibility. Users will also find the original texture files saved as PSDs within the archive. This intricate 3D model was originally created within Maya 2009 - boasting accurate dimensions measured in real-world centimeters and correctly named parts for maximum efficiency. Moreover, an optimized render-scene has been pre-set, tailored specifically to Maya 2014 with the V-Ray 2.40 plug-in. Users can rely on its functionality within earlier versions up to Maya 2012 with V-Ray 2.0 thanks to .ma file compatibility. Inside this render-scene, six V-Ray Rect Lights and reflectors await use, paired alongside a pre-assigned V-Ray MTL material that integrates seamlessly with model components and render camera settings - carefully curated for a fluid user experience. Previews of animation can be customized according to need through Timeline adjustment and deletion of unwanted key frames. Those desiring seamless importation into other 3D programs can look forward to having the necessary scenes saved in formats like .fbx, .obj, .DAE, and .max(2010). One critical note bears emphasis: Due to its Low-Poly design, this model should not be subject to any smoothing modifiers in 3D program implementations.

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