
Gift Box with Star Ribbon Bow
3docean
Gift box with star ribbon bow 3D model; 2 objects (box, star_ribbon), each one with its own non-overlapping UV Layout map, Material and PBR Textures set. FM3D Standard model: production-ready 3D Model (quads-only Polygonal meshes with no poles), with PBR materials, textures, and non-overlapping UV Layout map provided in the package. Easily customizable: UV unwrapped geometries, so you can create new Textures or modify existing ones using the UV Layout maps provided in the package (as PNG with Alpha). Each Object, Material, or Texture has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), and UNITY 5 archives, along with scene files. Made in Blender 3D (Cycles materials) and 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats. PROMO IMAGES: The first image was rendered in Cycles for Blender 3D 2.7x, the second image in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); find 14+ promo images in this description: nr. 1 - rendered in Cycles; nr. 2 - rendered in V-Ray Adv 2.30.02; nr. 3-4-5-6-7 - rendered in Cycles; nr. 8-9 - wireframe images; nr. 10-11 - screenshots from the Blender 3D scene, showing UV Layout; nr. 12 - screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02; nr. 13 - screenshot of the object in a Unity 5 scene; other images: UV layouts (at least one). Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colors), UNITYPACKAGE (Unity 5, with PBR Materials and Textures); other: PNG with Alpha (non-overlapping UV layout map; PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012)). 2 Objects (meshes), 2 PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. PBR colors and image textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity); main render made in Blender 3D + Cycles using these PBR colors and/or textures with a Material Node scheme provided in the blend scene. UV Layout maps and Image Textures resolutions: 2048 x 2048; PBR Textures made with Substance Painter 2. Polygonal, QUADS ONLY, NO POLES; 2365 vertices, 1913 quad faces (3826 tris). Real-world dimensions; scene scale units: meters in Blender 3D and Unity; cm in MAX. Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped in the 3DS MAX scene. IMPORTANT - Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/models/745b825762d744cbab159f079ea45f47
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