Giant Animations

Giant Animations

sketchfab

I crafted a character from concept to animation controller at Omnidrone for Titan Brawl. Every detail, from modeling and retopo to baking and rigging, was carefully executed in Blender using Cycles. The sculpting process required a trip to 3DCoat. Pol Rius contributed significantly to the retopology work and final textures. For more concepts, textures, and bonus content, check out the Artstation post.

Download Model from sketchfab

With this file you will be able to print Giant Animations with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Giant Animations.