Ghoul
sketchfab
Textures, Lights, and Rendering Homework Model Model provided by Professor Lou Tamarro, a renowned expert in the field of 3D modeling. Modeled using a combination of ZBrush, 3DSmax, and QUixel Suite software. The concept for this character is owned exclusively by Arthur Gimaldinov and BitGem, a leading online platform for freelance artists and designers. To learn more about the project and its development process, visit https://drawcrowd.com/projects/6ef67e16cdeeab466ac8038f200ffcca413fa579. Texturing was handled by Mariel LaBrecque, a skilled artist with a keen eye for detail and a deep understanding of texture mapping techniques.
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