Geodude Pokemon
sketchfab
This rig is crafted in Zbrush with a focus on Sculpting, then retopoed in Maya 2020 and refined using Zremesher's precision tools, all within the realm of Advanced Skeleton 5. Textures were meticulously applied in Substance Painter. You can access the Rig file for Maya 2020 by visiting gumroad, or by following this link: https://twitter.com/ankush_4135/status/1307022261447086080?s=20. If you utilize this rig, please don't hesitate to share your results; I'd be thrilled to see how it's being used.
Download Model from sketchfab
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