Genoa Italy 3D model
cgtrader
SCENE INFORMATION The area spans 50 x 50 kilometers. This model relies on OpenStreetMap data. The scene is optimized for use in 3ds Max and V-Ray Next. The images were rendered using V-Ray Next technology. While the asset can be used with older V-Ray versions, results may vary due to differences in software capabilities. The preview images are actual render outputs. Standard unit measurements are in centimeters throughout the model. Real-world scale is applied across the entire asset. Export formats are available, including collapsed mesh options. For additional support or assistance, please contact our team directly. DISCLAIMER This asset is specifically designed for use within 3ds Max with V-Ray. All materials utilized in the scene are V-Ray materials. V-Ray lights are used throughout the model. However, it's essential to note that V-Ray material settings may not translate correctly to export formats. The artist does not support usage of this asset with different software or renderers. Using this asset with alternative software and renderers may result in varying outcomes. The artist provides no support for using this asset with different software or renderers. GEOMETRY The model's stack is collapsed, streamlining the object hierarchy. Each object within the scene is named and organized into distinct layers. Layers are utilized to categorize objects into specific groups, including buildings, highways, railroads, and water features. Preview images demonstrate the organization of these layers. Due to import restrictions or missing OpenStreetMap data, not all houses or buildings are included in the model. The preview images highlight the covered area. While landmarks are present within the scene, they lack detailed modeling. Only the imported data from OpenStreetMap is used for landmark representation. The model is flat, lacking height information. Tree objects possess a polycount of 962,000 and a vertex count of 505,050. Trees are represented as box objects in the scene properties. All elements within the scene are positioned on a V-Ray plane at coordinates (0, 0, 0). The V-Ray plane is not included in exported files. MATERIALS The scene relies exclusively on V-Ray materials for texture and appearance. Maps used throughout the model are stored in a separate zip archive. However, the model itself has not been unwrapped. UVWs are applied using the UVW Map Modifier tool. LIGHT SETUP A V-Ray sun and sky system is utilized within the scene. Rendering was performed using Linear Workflow settings. FORMAT The asset is compatible with 3ds Max 2017 and supports backwards compatibility from 3ds Max 2020. Supported export formats include FBX and OBJ.
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