Generic SUV 3D model

Generic SUV 3D model

cgtrader

This SUV model, initially designed in Blender 2.78, is versatile for uses such as broadcasting, high-res film close-ups, advertising, and design visualization. It consists of 194 separate objects and requires subdivision for optimal display; tires are an exception. With subdivision levels ranging from 0 to 2 (235,549 to 937,208 polygons), this model features Blender Cycles materials. The preview images are rendered with the Blender Cycles Renderer using a subdivision level 2 model, ready for rendering. Included is a render setup as a separate Blender file, necessary to achieve matching thumbnail images. Textures include brake_disk.jpg (1024x1024), light_bump1.jpg and light_bump2.jpg (256x256), and light_ref_bump.jpg (512x512). The model adheres to real-world scale (metric unit system) without requiring third-party renderers or plug-ins. Additional file formats, such as FBX and OBJ (subdivision level 0 model), may necessitate texture reassignment but will not replicate the preview images' rendering.

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