
Generic Sports Car GT3 3D model
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This high-definition, fictional Sports Car GT3 model boasts a detailed, fully-textured interior, plus functional doors and modelled headlights/taillights. Its 890k polygonal base can be smoothed via SubDivision surfaces in compatible software, or choose from two additional resolutions (891k-5.4m polys) for non-SubD programs. Max 2010 users enjoy TurboSmooth control, while Maya 2013 features a selection set for resolution changes and an interior display layer. In other formats, the model comes in two resolutions with separate exterior/interior files. Previews rendered in 3dsMax using VRay (exclusively).
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