
Generic Helicopter 3D model
cgtrader
Detailed exterior models boast simple interiors with textured fuselages that have been diffuse unwrapped at 4096x4096 pixels. Each object features a material name, making it easy to change or apply materials as needed. The .max format includes two scenes: one in 3ds Max 2011 with Vray materials and another in 3ds Max 2011 with standard materials. The render setup is included for both scenes. Preview images are provided, but renders may differ from the preview due to post-production adjustments such as contrast and brightness. In each scene, a turbo smooth modifier has been applied to objects that require it. A .blend file in the same format contains a render-ready model with Eevee/Cycles materials, which can be seen in a preview image with a blue background. The Eevee render setup is included, and Cycles works well after minor modifications. Textures are packed into the .blend file. Other formats include .obj, which requires manual texture addition; .lwo and .c4d, both of which have medium poly meshes that can be edited, along with simple materials; and .fbx and .3ds, which require manual texture addition for high poly models. The total polycount is 90,000 polygons without mesh smoothing in max, obj, lwo, or c4d formats. With collapsed fbx and 3ds, the count reaches 720,000 faces or 380,000 polygons.
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