
Generic Car 3D model
cgtrader
This car model, originally designed in Blender 2.78, is perfect for broadcasting, high-res film close-ups, advertising, or design visualization purposes. It consists of 157 separate objects and supports subdivision levels. However, the tires are not intended for subdivision. The polygon counts at different subdivision levels are as follows: level 0 (181,535 polygons), level 1 (315,695 polygons), and level 2 (852,380 polygons). The model features Blender Cycles materials. All preview images have been rendered using the Blender Cycles Renderer with a subdivision level 2 model, making them ready to render. A separate Blender file containing the render setup is included for producing images that match the thumbnails. The textures provided are light_bump1.jpg (256x256) and brake_disk_bump.jpg (1024x1024). The model adheres to real-world scale with a metric unit system, and no third-party renderers or plug-ins are needed. Additional file formats, such as FBX and OBJ, include the subdivision level 0 model but may require texture reassignment and won't render like the preview images.
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