Gelsenkirchen Germany 3D model

Gelsenkirchen Germany 3D model

cgtrader

SCENE INFORMATION The scene is located in an area measuring 50 x 50 kilometers. This particular scene utilizes data sourced from OSM (OpenStreetMap). The model has been specifically designed to work seamlessly with the powerful software known as 3ds Max, which operates hand-in-hand with V-Ray Next. When rendering images, these precise models rely on V-Ray Next to produce accurate results. Users should be aware that although it is technically possible to use this asset in conjunction with older versions of V-Ray, potential discrepancies may arise due to varying software capabilities. The initial images showcased are direct output from the rendered scene, serving as visual previews of what users can expect when incorporating these 3D models into their projects. System units utilized for measurements correspond to centimeters (cm). As a testament to its realistic nature, this asset employs real-world scale data. To streamline export processes and accommodate user preferences, collapsed mesh formats are readily available upon request. Those requiring supplementary support or encountering difficulties during the rendering process can simply reach out to the dedicated support team. DISCLAIMER Primarily optimized for usage within 3ds Max in tandem with V-Ray, this asset showcases advanced integration with these leading industry tools. Specifically designed V-Ray materials bring authenticity and depth to each rendered image, while V-Ray lighting enhances the visual realism. To avoid confusion and ensure optimal results, users should note that direct translations of V-Ray material settings into various export formats may not be entirely seamless due to underlying system differences. Compatibility across different software applications and renderers is inherently limited; support from the original artist will thus only focus on compatibility with these established platforms. GEOMETRY For practical organization and ease-of-use, model stacking has been effectively condensed using collapsed geometry techniques. To further aid navigation and efficiency, detailed naming and layering are consistently employed within this model – users can anticipate seamless identification of buildings, highway segments, railroads, as well as distinct water elements. Detailed insights into layer structures and individual components, such as those that may be absent due to data constraints or restrictions during import processes, will undoubtedly assist in creating authentic and polished projects. Note that certain landmarks lack full modeling and detail – their current state primarily reflects available OpenStreetMap data. By default, model objects operate within flat planes, eschewing any need for depth information; an idealized setting facilitating precise rendering without depth complications. Polycount values specifically related to tree structures: a remarkable 1.492560 – totaling a whopping 783594 vertices, underscoring the precision employed in constructing these visual marvels. As part of this setup, tree models will inevitably appear as cube-shaped representations (visible upon inspection via object properties), positioned consistently within standard planes defined by coordinates (0, 0, 0) utilizing the powerful capabilities offered by V-Ray plane technology – note that for rendering efficiency and optimization purposes, these base units won't be exported to user files. MATERIALS In harmony with leading practices within digital modeling environments, the asset predominantly relies on a well-integrated suite of sophisticated materials available exclusively through V-Ray's innovative framework. Each individual map – expertly rendered for high visual impact and realistic representations – will find its perfect complement within a neatly compiled separate archive, tailored specifically to support enhanced visualization in user projects. Given its highly detailed composition, the current 3D model has yet to be unwrapped; alternatively, each material map is systematically aligned through precise manipulation using the efficient and widely utilized UVW Map Modifier technology. LIGHT SETUP In this captivating scene, radiant light provided by V-Ray's innovative rendering technologies beautifully sets the visual stage for users. By embracing Linear Workflow – an established and trusted standard for digital artistry, rendering these vibrant 3D elements offers optimal image quality in the user space. This comprehensive integration further solidifies its commitment to creating a cohesive model tailored for optimal results in this particular rendering engine. FORMAT Utilizing market leading industry standards allows users flexibility across supported file formats: starting with compatibility spanning through 3ds Max versions, going as far back as the powerful 2017 edition (also compatible for later editions up to version 2020) all the way up to cutting edge technology FBX – providing seamless exchange between diverse software platforms. Additional choices and options like OBJ – open source and easily modifiable, offer adaptability across different modeling and editing environments allowing further creative freedom. ADDITIONAL INFORMATION Any file compatibility-related difficulties should always prompt users to seek guidance directly from the dedicated support staff responsible for crafting and refining these premium digital assets. Visitors are cordially invited to delve deeper into the extensive range of exquisite hires and highly-realistic models within the creator's catalog – reflecting meticulous research, design precision and uncompromising commitment to high fidelity realism, offering unique tools for professionals to elevate their craft. With regards to further engagement and sharing their thoughts on these stunning digital creations, creators would sincerely appreciate feedback in the form of generous ratings for users. Recognizing the collaborative nature between designers, customers and development teams will significantly propel innovation in digital design – a dynamic area requiring consistent interaction with visionaries and industry leaders. Lastly, every visual marvel you'll witness today has its origins as computer-generated data reflecting calculated geometry created via specialized algorithms – they're truly synthetic products not corresponding to any real-world object.

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