Gas Cylinder 3C Low-poly  3D model

Gas Cylinder 3C Low-poly 3D model

cgtrader

This is a highly detailed model of a Gas Cylinder. Originally created using Blender 2.79, this sophisticated design was further enhanced by Substance Painter for maximum visual impact. USAGE: This professional-grade model is suitable for a wide range of applications including broadcasting, advertising, design visualization, real-time production, and video games. SPECS: The model comprises 11 separate objects that seamlessly come together to create the perfect representation of a gas cylinder. In total, it contains a staggering 5924 polygons. All textures and materials were created using Blender Cycles, resulting in incredibly realistic results. A high level of detail was used throughout this process. PRESENTATION IMAGES: The all-important preview images are expertly rendered with Blender Cycles Renderer. Product is completely ready to render. Included render setup makes the rendering process simple. No extra steps required. TEXTURES: These advanced textures utilize a full 8 bits per channel for absolute accuracy. They offer three distinctive options that cater to your visual preferences. Gas_Cylinder_3C_AO.png A high resolution image measuring 2048x2048. Gas_Cylinder_3C_BaseColor_Blue_Green.png An alternate design that perfectly suits a wide range of applications. Resolution: 2048x2048 Gas_Cylinder_3C_BaseColor_Yellow_Red.png Another beautiful version. Measuring at 2048x2048 pixels Gas_Cylinder_3C_Metallic.png This realistic representation offers maximum authenticity. Resolution is 2048x2048 Gas_Cylinder_3C_Normal.png The precision here speaks for itself - an X+Y-Z+ scale is perfectly balanced at a 2048x2048 resolution Gas_Cylinder_3C_Roughness.png This detailed, high quality design stands strong with its precision. All textures measure a full 2048 pixels on both the x and y axes. Old_Depot.hdr Resolution: 1024 pixels by 512 pixels. The result of advanced calculations. GENERAL All models are scaled accurately in accordance with real-world units (Metric Unit system) making adjustments completely unnecessary. NO outside renderer is required for rendering this model. INSTRUCTIONS: Place all textures and files within the same folder before beginning to render. ADDITIONAL NOTES: Alternative formats such as .fbx and .obj may be necessary, allowing users to simply reassign the associated texture settings without worrying about incompatibility or altering desired effects.

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