Garden Lamp Low-poly  3D model

Garden Lamp Low-poly 3D model

cgtrader

A Garden/Outdoor Lamp 3D Model with four objects, including frame, glass, lamp, and plastic, each having a non-overlapping UV Layout Map, material, and PBR textures. This production-ready model comes with PBR materials and texts along with a non-overlapping UV layout map provided in the package. The 3D Model is quads only without any poles, designed for use in archviz or product shot renderings, stock images, and illustrations on stock image websites. It's easily customizable as it has UV unwrapped geometries allowing you to create new textures (or modify existing ones) using the provided UV layout maps (in PNG with alpha). The objects, materials, and textures in the package have unique, meaningful names. The model is made in Blender 3D (Cycles materials) and 3DS MAX 2013 (V-Ray 3.60), then exported to other formats. There are 13+ promo images showcasing the lamp's various renderings, including those done in Cycles for Blender 3D 2.7x and V-Ray 3.60 for 3DS MAX 2013. The formats included are 3DS, FBX, OBJ, with scenes available in 3D Studio MAX 2013 (V-Ray 3.60 materials) and BLEND (2.77 Cycles materials). The model consists of four objects (meshes), four PBR materials (in Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped non-overlapping UV layout map provided in the package, and UV-mapped textures. The PBR colors and image textures used are Base Color (Diffuse/Albedo), Metallic, Roughness, Normals, Ambient Occlusion. UV Layout maps and Image Textures resolutions are 2048x2048, made with Substance Painter 2. The model is polygonal, quad-based without poles, featuring 27,698 vertices and 27,605 quad faces (equivalent to 55,210 tris). It follows real-world dimensions, with scene scale units in meters for Blender 3D and centimeters for MAX. The object has a uniform scale applied (scale applied in Blender 3D, 100% scale in 3DS MAX), and textures are stripped in the 3DS MAX scene. Additionally, a PBR Multi-Engine Textures Pack is included with various rendering engines or game engines' formats for further customization. However, it is essential to note that the main renderings were made using V-Ray 3.60 and Blender 3D + Cycles with an HDR Environment Texture Image not provided in the package.

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