GARAGE WALL DECO houses the world  3D model

GARAGE WALL DECO houses the world 3D model

cgtrader

This 3D model was originally created with Sketchup 13 and then converted to every other 3D format imaginable. Its native format is .skp, while 3dsmax scene is rendered using the 3ds Max 2016 version and Vray 3.00. Reference number 146 - this 3D model has dimensions of 40cm high by 210cm long with a 3cm profile and weighs in at a sturdy 7 kg. Made of durable metal, this massive mural takes on the appearance of old-fashioned signs from a bygone era. The inscription "Garage" written in French adds a decorative touch that will perfectly adorn your home button. Lettering enthusiasts also appreciate the graphic lines found in this design element. As an added deco detail, the effect of rusty metal gives off a distinctly retro vibe. Our recommendation: showcase the versatility of this decoration by placing it in either a bedroom or living room to shift things up a notch. For those with a sweet tooth, try pairing this decoration with a Confectionery wall art piece. Reference number 146-216. Price €99.99. The total count of polygons is 171. Textures can be located within the .skp file for easy access. Now let's get into extracting textures from that very same .skp file! You have software on your computer? Great, we've got you covered! Just follow our simple guidelines to get started: Sketchup (Free) - Just export an image as your preferred 2D file option under the File/Export/2d Graphic - dropdown option. Another method: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file and make sure to check the box that says "Export Texture Maps" in the Options button. Now go to the exported file location. You should see a folder with the exported file name containing all of your textures! C4D (Trial version is just fine!) - Importing .skp file into C4D automatically generates a folder full of textures right next to that .skp file. 3ds Max - When importing .skp file, 3ds Max stores texture files within ..\3dsMax\scene\assets\images. Alternatively, you can also export an fbx file with embed media option selected in the export dialog window. It'll automatically generate a folder of textures together with that very same fbx file! Rhinoceros 3D (Trial version will do) - Import .skp file into Rhinoceros 3D and then open up material editor under Panels -> Material editor. Select any material that has texture on, click the three dot button next to it and you should see all the textures right there! They'll be located in the ..\AppData\Local\Temp\embedded_files directory - simply copy and paste them anywhere you'd like!

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With this file you will be able to print GARAGE WALL DECO houses the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on GARAGE WALL DECO houses the world 3D model.