Gandia Blasco Flat armchair slim 3D model
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It is the high-quality, smoothable 3D model of the outdoor furniture Gandia Blasco Flat slim armchair. This precise replica has been utilized across a variety of 3D Graphics fields such as: game development, advertising, interior design, motion picture art, visualization, and more. All details of the chair's design have been authentically recreated, ensuring the model closely resembles its real-world counterpart. The competent topology allows for seamless smoothing with modifiers. To achieve optimal results, some parts may require subdivision level 1 or 2 smoothness, but designated "NO_SMOOTH" areas do not necessitate smoothening to maintain polygon count and optimize performance. The included scene features two versions of the model: one with a mattress and the other without. Key statistics include a non-smooth model count of 38,383 polygons (23,637 without a mattress) and 277,024 polygons (121,672 without a mattress) for a smooth level 2 rendition excluding "NO_SMOOTH" areas. This high-quality model employs eight materials: six colors and two textured options. Specifically, it utilizes three plastic, one metal, and four fabric textures, with two showcasing diffuse and bump mapping. Repeat tile UVs for Fadric_mat01 have been set at 5.5x5.5 pixels square in .jpg format, while the best Bump depth is achieved with a Bump Multiplier of 0.15 within Maya Software materials or V-Ray MTL. A total of three textures are included in .jpg format, with resolutions ranging from 1,024 to 2,104 square pixels and an original texture archive available in .PSD format. The model was created using the 'Maya 2009' software. The design is accurate to real-world scale measurements, standing at W68cm x D74cm x H70cm (Hs38cm) or equivalently W27in x D29in x H28in (Hs15in). Each part has been carefully grouped and named. Additionally, an adjusted render scene has been included, saved in the .ma format, compatible with versions up to Maya 2012 and V-Ray 2.0. This render-scene utilizes six V-Ray Rect Light + reflectors, along with the V-Ray MTL material, set on the Timeline, complete with model and camera position keyframes for Preview Images. If these keys are unnecessary, they should be deleted from translation and rotation channels. To further facilitate visualization, an additional HDRI scene is available, offering a more visually realistic representation of the chair's materials and geometry; however, this scene is not included in the sale package. Customers have access to save the model for use in other 3D programs through provided .fbx, .obj, .DAE, and .max (2010 version) format scenes. Users interested in similar designs should consider browsing the "Flat" collection of Gandia Blasco chairs, including this precise model:
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