Game-res Samurai Character
sketchfab
A highly detailed game-ready 3D model was meticulously crafted in Zbrush, its complex topology carefully refined through a rigorous retopology process and optimized for seamless integration with Maya's powerful features. The model's unwrapped geometry was then expertly laid out within Maya's robust UV layout tools, ensuring a streamlined workflow and maximum flexibility during the texturing phase. Finally, the model was brought to life in Substance Painter, where its surface details were meticulously painted and layered to achieve an incredibly realistic and immersive visual experience.
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