Game-ready Stop sign clean Unity Unreal Engine  Low-poly  3D model

Game-ready Stop sign clean Unity Unreal Engine Low-poly 3D model

cgtrader

3D stop sign modelled with precision, featuring game-ready highpoly details, accurately reduced for lowpoly optimisation in Blender 2.80. Carefully textured using Substance Painter, enabling smooth rendering on multiple HDRIs with Eevee engine. Constructed from two mesh objects tied together via parenting system, single shared material simplifying usage. Dual LOD versions included for streamlined compatibility, measuring: H = 2.30m and diameter = 0.60m in metric units. Effective UV mapping preserves texture real estate throughout, enhancing overall performance. Separated files accessible as FBX, OBJ, and Blender archives allow for adaptable import methods. Each LOD has undergone careful iteration to balance model fidelity with rendering demands. Two kilopixel PNG textures offered across multiple formats - enabling flexible implementation across distinct platforms: • PBR compliant formats featuring base colour, AO (Ambient Occlusion), metallic intensity, surface roughness, normals, and height values; • Unity 5: Albedo-transparency format pairs base texture colour with AO and emission; • Unreal Engine 4 textures including normal maps and metal-roughness details. All file formats accessible through accompanying ZIP archive; user responsible for manually applying relevant texture set.

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