
Game Building 3
sketchfab
This project was undertaken as part of a university class assignment where we leveraged concept art and textures from the strategy game 0 A.D. to craft buildings that adhered strictly to a low poly count. Our objective was to hone our skills in creating video game assets within a predetermined poly budget constraint. It is essential to emphasize that this project had no affiliation with the official 0 A.D. game, nor do we claim ownership of any original piece that served as inspiration for our creation.
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