
Game Art: Oil Barrel
sketchfab
Game Art: Oil Barrel, Low Poly, PBR Maps\n3ds Max, XNormal, Substance Painter, Photoshop\nThe model's shading is built from the ground up at vertex level. To make it work seamlessly with your 3D software or game engine, import it without smoothing groups.\nIn UE4, for instance, simply select Import Normals and Tangents - then you're good to go!
Download Model from sketchfab
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