G602 Computer Mouse Low-poly 3D model
cgtrader
Modelled in LightWave. No special plugins required. All elements created in 3D without fake flat surfaces. Only quad polygons used, with no six poles or more. Full control over polygon count. Correct scale maintained at all times. Properly connected points ensured. Real-world quad boolean techniques applied. Surface nodes utilized for textures, without additional plugins needed. Parts are named accurately. UV unwrap performed successfully. Pivot point located precisely at 0,0,0 coordinates. Units used: centimeters for accurate measurements. Textures: Logitech G602 texture created in 4096x4096 resolution. Normal map for Logitech G602 texture generated in 4096x4096 resolution. Battery texture designed in 2500x2500 resolution. Alpha channel applied to battery texture in 2500x2500 resolution. File formats supported: LWO and LWS files exported with precise settings. Lights, camera, texture environments, and HQ settings applied for optimal quality. FBX files set up with lights, camera, texture environments for seamless rendering. OBJ and MTL files exported with accurate settings. DXF file format supported for compatibility.
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