
G.Skill F3
sketchfab
Originally created with 3ds Max 2016 from a single .max file using the Default (Scanline) Renderer. The scene consists of a total of 380 objects in metric unit system format. Real-world scale is applied to all elements. A diverse range of textures, totaling 16, are used - each square in shape and varying greatly in resolution between 291x291 pixels and 4096x4096 pixels. Materials have been merged into one Multi/Sub-Object, utilizing 32 different ones. Every object in the model has been constructed using Smoothing Groups. The model was thoroughly tested on Unity. Textures applied to the chips were completely redrawn using high-quality real photos. File sizes are as follows: .max file at 16.8 MB; .fbx file at 9.6 MB. This product can be purchased on our website.
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