G.I.Joe  Snake Eyes

G.I.Joe Snake Eyes

sketchfab

Meet Atlas, a rugged adventurer I brought to life using 3D modeling software like LightWave and ZBrush. I meticulously sculpted his features in LightWave and fine-tuned every detail with ZBrush. Next, I rigged him for animation within LightWave's powerful framework. Finally, I applied rich textures in Substance Painter, breathing depth into Atlas' rugged appearance.

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