FURNITURE ACCESSORIES houses the world  3D model

FURNITURE ACCESSORIES houses the world 3D model

cgtrader

This 3D model was originally crafted with Sketchup 8, then transformed into various other formats. Native format is .skp; 3ds Max scene uses 2016 version of 3ds Max, rendered using Vray 3.00. HOUSES FURNITURE WORLD offers this new product in 2013. To complete your landscape with decorative bases like Marius, note that this composite base was treated with a gray patina finish and bleached. Inspired by classical designs, this base provides sturdy support for statues or plantations. Visit the Pandora column page for additional ideas. Size (cm): H 19 x W 29 x D 29; Weight: 9.70 Kg. Learn more at http://www.maisonsdumonde.com/FR/fr/produits/fiche/socle-marius-130992.htm #ref 130992 Price: € 29 Polygons: 411 You can find the textures within the .skp file itself. Extracting textures from a .skp file is relatively easy if you have specific software. Follow these guidelines to export textures: If you have Sketchup (available for free), follow these steps: Export an image in your chosen 2D file format under File -> Export -> 2d Graphic, selecting the desired option. Alternatively, go to File -> Export -> 3D Model and export as a COLLADA File (*.dae) file. Check the Options button to ensure that Export Texture Maps is enabled. Navigate to the exported file location, where you should find a folder containing all textures within it. To import .skp files into C4D (using a trial version if necessary), do the following: Automatically, a folder with textures will be generated next to the imported .skp file in your chosen directory. When importing a .skp file into 3ds Max, you'll find texture files stored within the ..3dsMaxsceneassetsimages directory. Alternatively, export an fbx file with the embed media option enabled (found within the export dialog window), which will create a folder of textures along with the exported fbx file. For Rhinoceros 3D users, follow these steps to import .skp files and access their textures: First, open your .skp file in Rhinoceros 3D using a trial version if necessary. Then, navigate to Panels -> Material editor and select any material that has been applied with a texture. To see all available textures within the ..AppDataLocalTempembedded_files directory, simply click on the texture name within the Textures section of your material editor panel and use the three dot button to explore your file options. Finally, feel free to copy and paste the extracted textures into any folder you prefer.

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With this file you will be able to print FURNITURE ACCESSORIES houses the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on FURNITURE ACCESSORIES houses the world 3D model.