Full Head Muscle Anatomy

Full Head Muscle Anatomy

sketchfab

Originally modeled in Cinema 4D R19 and ZBrush 2019, the human form was meticulously crafted to reflect the intricate details of full head muscle anatomy. High-definition textures were applied to create a photorealistic appearance, including diffuse, glossiness, specular, and normal maps. Texture overlapping mapping techniques were specifically used to achieve an ultra-realistic representation of the eyes. SCALE: The model is positioned at the world center with accurate real-world scale measurements in centimeters. One unit equals one centimeter. High-resolution textures, measuring 2048x2048 pixels, are stored in PNG format for optimal visual fidelity. Poly Count: A staggering 3,341,444 polygons comprise this highly detailed human model. With a vertex count of 1,670,927, the mesh is densely populated with precise geometric data. Importantly, no non-convex polygons (N-Gons) are present in the model, ensuring optimal performance and rendering quality.

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