Fujifilm Instax Mini 25 Low-poly  3D model

Fujifilm Instax Mini 25 Low-poly 3D model

cgtrader

It is a high-quality low-poly 3D model of the Fujifilm Instax Mini 25 used in various fields such as game development, advertising, interior design, motion picture art, and visualization. The modeling process involved creating ortho-photos from real cameras, resulting in highly authentic reproductions of every detail. Ease of use is ensured by the fact that the model consists of only two meshes and two materials - Body and Glass Lens. This minimal setup saves system resources without compromising quality. Regardless of the chosen renderer, this model will always appear realistic due to its high-resolution photo-textures. The cleverly designed topology in combination with detailed textures allows for maximum quality at a minimum polygon count, suitable even for close-ups. For increased realism, additional textures are employed: Specular, Glossiness, and Bump. For optimal bump depth, set the Bump Multiplier to 0.1 - 0.2 in Maya Software materials or V-Ray MTL materials for Maya. The Specular and Glossiness maps accurately simulate reflective and dispersing properties across different areas of the model, achieving a richer visual effect equivalent to multiple materials. The total number of main textures is four. Each texture has a high-resolution square format of 4096 pixels in .png format. The original .PSD file for these textures can be found within the archive provided. This low-poly model was created using Maya 2009 and maintains real-world scale measurements in centimeters. All parts are correctly grouped and named for easy navigation. A pre-adjusted render-scene is included, set up with V-Ray 2.40 within Maya 2014. This scene is compatible with earlier versions of Maya (up to Maya 2012) and V-Ray (V-Ray 2.0), thanks to its .ma file format. The scene features five V-Ray Rect Light objects plus reflectors and a V-Ray MTL material applied to the model. Animation keys for the model and render camera are also set in this scene. However, if you don't require these specific positions, be sure to remove the animation keys from translation and rotation channels. To utilize the model in other 3D programs, scenes are provided in .fbx, .obj, .DAE, and .max (2010 version) formats. Please note that this low-poly model is not designed for the use of smoothing modifiers.

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