Fujifilm FinePix SL1000 Black Low-poly  3D model

Fujifilm FinePix SL1000 Black Low-poly 3D model

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It is the high-quality low-poly 3D model Fujifilm FinePix SL1000 Black that has been widely used in various fields such as game development, advertising, interior design, motion picture art, visualization, and more. Modeling was done by taking ortho-photos of a real digital camera, ensuring that all details of the design are accurately recreated. The ease of use of this model lies in its composition of few meshes, making it low-polygonal and resource-efficient. It has only two materials: Body and Glass Lens. No matter what renderer you choose to use, this model will always appear realistic due to its high-resolution photo-textures. This competently designed low-poly model combines topology with detailed textures to achieve a minimal number of polygons while still maintaining maximum quality, even for close-up shots. For added realism, specular, glossiness, bump, and emission maps are used on luminous elements like screens and indicators. To set the best Bump depth in Maya Software materials or V-Ray MTL materials for Maya, a Bump Multiplier of 0.1 to 0.2 is recommended. The specular and glossiness maps vary reflective and dispersing capacities across different areas of the model, providing an effect similar to using multiple materials. There are five main textures with resolutions up to 4096 pixels square in .jpg format. Original texture files in PSD format are also included. Closing or opening a display or flash is achieved through the simple rotation of its mesh and related group. This model was created using the Maya 2009 3D program and features real-world scale measurements in centimeters. All parts are correctly grouped and named for easy manipulation. To further aid users, an adjusted render-scene has been provided, created with V-Ray 2.40 for Maya 2014. The scene opens seamlessly in earlier versions up to Maya 2012 using V-Ray 2.0, saved in .ma format. It includes five V-Ray Rect Light reflectors and a V-Ray MTL material assigned to the model. Animation keys for the model's position and render camera are set relevantly on the Timeline. To delete these positions, simply remove animation keys from translation and rotation channels if not needed. This 3D model is available in multiple formats, including .fbx, .obj, .DAE, and .max (2010 version), allowing for its use across various 3D programs.

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